Super Smash Brothers Melee1000+ Home Run Contest GuideWritten by Big Joe BigJoe7x7@aol.comThis guide should only be found on:www.gamefaqs.comwww.geekmecca.com _______________________________________________________________________ About this guide Batting 1000! One day I just decided that I would hit over 1000 withevery character in the Home Run Contest. I wondered if it was evenpossible, but I managed to pull it off with everyone! I figured I'dshare my knowledge of how to do it with this guide. I will list mycurrent records for each character as well as my total combined scoreso you can compete against me if you want. Table of Contents 1. Update History2. Home Run Basics and general strategy3. Character strategy a. Bowserb. Captain Falconc. Donkey Kongd. Dr. Marioe. Falcof. Foxg. Gannondorfh. Ice Climbersi. Jigglypuffj. Kirbyk. Linkl. Luigim. Marion. Martho. Mewtwop. Mr. Game and Watchq. Nessr. Pichus. Pikachut. Peachu. Royv. Samusw. Yoshix. Young Linky. Zelda/Sheik 4. Records5. Credits and Special thanks _______________________________________________________________________ 1. Update History 1/06/02 - Version 1.00: Initial version. No revisions. 1/13/02 - Version 1.10: I got tons of e-mail about Roy, so I went, set a newrecord for myself and redid the whole strategy. Someone sent me an e-mail abouta tachnique called the hard hit. I knew this existed, but never knew theprocedure for it. Changed strategy for Donkey Kong as well, kills my oldrecord. Also fixed other presumptions I've made. _______________________________________________________________________2. Home Run Basics and General Strategy The Home Run contest is in the Stadium feature in Super Smash BrothersMelee. The idea is to pick up a home run bad and hit the sandbag asmany feet as you can within 10 seconds. In order to do this, you'llneed to do damage to the bag without letting it touch the floor off ofthe platform. All characters have ways of doing this, you just need tofigure out what moves do what. Here are some things that are importantto know about the Home Run Contest: 1. You'll usually hit over 1000 if the bag is at 92% or above.2. Hitting the sandbag at the maximum distance you can (the edge ofthe bat) increases the distance you send the bag. Or if you hit the bag whenit's right above you, and you don't hear a whistle, that's a hard hit andusuallysends the bag farther.3. Always grab the bat first (for most characters, at least), it saves time. This guide is intended to give the ways to hit the sandbag as far aspossible with all 25 characters, not only to hit over 1000 feer. Okay,let's get swingin'!_______________________________________________________________________ 3. Character Strategy a. Bowser Bowser is fairly simple, and you will find most of these strategiessimilar to what he must do. Grab the bat and immediately dash rightnext to the bag. Juggle the bag 5 times in the air with Smash Up+A.Make sure that you do NOT charge it or you wont be able to hit it. Asthe bag begins descending after the fifth hit, step back a bit so youcan hit with the edge of the bat. Make sure you swing before time runsout, Bowser has a pretty long windup, so make use of it. If you hit thebag with the bat on the right spot it should go at least 1060. My Record: 1358.9 Ft. b. Captain Falcon Seemingly impossible, but not so! Grab the bat and immediately rush inwith his Toward+B move. As the bag is flaming, smash the bat but DO NOThold the button, he should pull the bat back after a forward thrustdoing around 30 something damage. Continue this until time is almostout. Get as close to the bag as you possibly can and nail it with aFalcon Punch. My Record: 1300.2 Ft. c. Donkey Kong Grab the bat and immediately headbutt (toward+B). Throw the bat at the bagtwice (using toward+z). When the bag lands, headbutt again, toss the bat atthe bag three times, and as the bag flies into the air, jump and slam it downwith a jumping down+A. Position yourself at maximum distance from the bag andswing. Watch the bloody thing soar. My Record: 1815.3 Ft. d. Dr. Mario Oddly enough, you hit it farther with Doc than you can with normalMario. Grab the bat, turn around and throw a pill. Dash in right nextto the bag and swing the cape 4 times. Dash in again, hit with the cape4 times. Throw two pills, walk up and swing. Damage should be at 115%. My Record: 1274.6 Ft. e. Falco With Falco, you must run nezt to the bag, do s short jump and pressdown+A while you're in your hop. Try holding down instead of pressingit or you'll drop to the ground fast. That four times, then smash up+A,but don't charge it. It should go behind you. Turn around and smashUp+A again. As the bag descends behind you again, turn around and homerun the bag. My Record: 1258.2 Ft. f. Fox Fox is probably the first one anyone hit over 1000 with, but formaximum distance, hit the bag with toward+a with the bat, dash soyou're just within swinging distance. Fire your blaster continuouslyfor the time remaining. Your goal is to get the damage above 75% beforeswinging, so stop at about the last second, then swing. My Record: 1302.5 Ft. g. Gannondorf Gannondorf hits and he hits hard. Real hard. Start as always bygrabbing the bad, dashing into the bag and smash Up+A. As the bagdescends, you'll want to jump and hit with down+a in the air, tryholding down before you jump so you don't drop right to the gound. Whenyou hit with down+A in the air, the bag will land solidly on the groundstanding upright, charge your smash up+A for about half a second, asthe bag comes down, read your next jumping down+A, take a quick stepback to swing and watch it soar over 1500 feet.My Recors: 1661.8 Ft. h. Ice Climbers Ice Climbers can be a little tricky to do this with. You'll have to useyour non-smash up+A move for this, but you have to do it withoutjumping first, it can be done from a standing position, though with alittle work, but for best results, grab the bat and rush in with atoward+B move while holding up. Press up+A to use the spinning hammerand the juggle the bag with that intil about 80% or so. Positionyourself accordingly and swing. The best thing about the Ice Climberswing is that when you smash the bad swing, Nana will swing her hammerand Popo will follow suit with the bat right after, giving it extradamage before it sails away. My Record: 1226.4 Ft. i. Jigglypuff Dash right and smash up+A continuously until time is almost out, youcan charge some of these hits because Jigglypuff doesn't send it veryhigh. On it's last descent, position yourself directly under the bagand swing as it is about to touch your head, you should hear a slaminstead of a whistle. It should head right over 1200 if you did it right, My Record: 1277.0 Ft. j. Kirby Doing this with Kirby is massively annoying and very frustrating. Youmust use his jumping hammer (toward+B in the air. This move is verysporadic and will often send the bag where you don't want it to go.Nonetheless, you have to use it. Dash in and jump vertically and presstoward+B in the air, continue this until the damage is about 75-80% andthen smash the bag with the bat. Hopefully the last jump landed the bagright in front of you. My Record: 1095.1 Ft. k. Link Link is an interesting one, and quite a lot of fun too. Grab the batand smash throw the boomerang at the bag. Jump over the bag and on yourway down smash throw the boomerang again. Here, shoot an arrow at thebag and jump over the bag again and smash throw the boomerang. Continuejumping over and smash throwing the boomerang until time is almost out,approach the bag and swing. My Record: 1147.0 Ft. l. Luigi Luigi is very simple. Grab the bat and dash in. Smash down+A 5 times.His sweep will send the bag upwards vertically only. After the fifthsweep, shoot two fireballs at the bag, make sure you're at optimalswinging distance, and home run the bag. My Record: 1154.2 Ft. m. Mario Very similar to the procedure listed for Dr. Mario, with some minordifferences. Grab the bat and shoot 2 fireballs at the bag, dash in anddo four toward+b. Dash again and do as many as you can before lettingit fall of the ledge. The damage should be about 80% if you did itexactly right. Hit the bag at 80%. My Record: 1101.7 Ft. n. Marth Marth is very tricky. You MUST know how to short jump to pull this off.Garb the bat and short jump forward with up+A 3 times, after that, usehide Up+A move 3 times, and as the bag falls, stand directly under itand swing before it reaches your head. My Record: 1340.9 Ft. o. Mewtwo A minimum of 97% damage is needed for Mewtwo to send it over 1000 feet.To do this, dash in with the bat and smash up+A. Do this 3 times, seeif you can charge it a little bit. You want it to come down at 42-44%.From here, do toward+B until the damage is at 77-79% and home run thebag. It should barely make it across 1000. My Record: 1039.4 Ft. p. Mr. Game and Watch Hard. Very very hard. No character is more difficult to do this withthen Game and Watch. Game and Watche's moves send things flying allover the place, and you can't expect to do a lot of damage withsausages now. Grab the bat and smash Up+A, the bag will move forward alittle. Dash up to it and do this again, and make sure you charge untilit reaches your head. Continue this method onto the field. Once you hitthe bag up while standing on the field, position yourself under the bagagain and non-smash Up+A. He should hit with the flag. Now you have tohit it with the edge of your bat, so get into a good position. It'svery hard to pull this one off, and I don't know how I got my recordbelow. My Record: 1211.9 Ft. q. Ness A little difficult, but only because of control problems. Garb the bat,and hit it with a non-smash toward+A. Thrown a PK Fire and jump in withdown+A. Do the fire jump/down+A procedure 3 times. Position yourselfand swing away. My Record: 1063.6 Ft. r. Pichu Very easy. After grabbing the bat, shoot two Thunder Jolts (Neutral+B)at the bag. Dash right in and juggle the bag with 3 thunders (Down+B).Move behind the bag quickly as it falls and swing the bat at it. My Record: 1092.8 Ft. s. Pikachu Grab that bat and stroll up to the bag. Have Pikachu's back face it.Smash Up+A. He should hit it sending the bag up vertically. Do thisuntil the damage is at about 57%. As the bag comes down, shoot 2Thunder Jolts at it. Run up and swing the bat. My Record: 1038.0 t. Peach Start by dashing in and smash Up+A. Do this 3 times. As the bag landsafter the third hit, crouch and press A. Do this twice. As the bagdescends, jump and pres down+A doing Peach's bicycle kick twice.Position yourself and swing away. My Record: 1334.0 Ft. u. Roy After spending a lot of time getting a record I was satisfied withbeat the records I saw in my 25+ emails, I changed this ;-). Okay,ignore the bat totally. Start off right away with a 2-hit toward+B.That should do 10% damage. Rush right in and use his Up+A move. Asthe bag falls, charge until it reaches where the sword will hit forall it's hits (if you know Roy well enough, you'll know how to do this).Charge again, but this time, time it so that it's a full charge for maxhits. If at this point the timer has already said "4" start over. Thesword takes exactly 4 seconds to charge, so make sure you start chargingthe sword by exactly 4 seconds remaining. Thanks everyone! My Record: 1744.4 Ft. v. Samus Grab the bad and hit the bag with toward+A, as you're in the move, holdup. While holding up, press the A button to do a hammer kick. The bagwill bounce straight up with little vertical distance. Continue thisuntil time is just about up. Samus has a lightning fast swing (whichyou could probably abuse in fights), so be sure to take note of thatbefore you try swinging at the last second. My Record: 1128.6 Ft. w. Yoshi Yoshi is the only character that can break the 2000 mark. Short jumpand press down+A as you're coming down, you'll do about 36%-40% damageif done properly, continue doing this as much as you can. After you'redone, back off a little, swing, and watch the bag soar. My Record: 2457.1 Ft. x. Young Link See Link, it's the exact same procedure. My Record: 1225.7 Ft. y. Zelda/Sheik As soon as you grab the bat, transform into Sheik. Immediately rush inan smash Up+A, you should be close enough to do two hits that total 28%damage. As the bag comes down, smash Up+A again, doing 2 more hits, dothis one more time after that, feel free to charge your smash attackjust a little bit if you're feeling lucky. Transform back into Zeldawhile the bag is in the air. The bag should land on the edge of theplatform. Crouch and press A to do a low kick, do this 3 times, butmake sure the bag is on the platform when you do. After all that issaid and done, swing. My Record: 1283.8 Ft. Well, there you have it. The best way to hit over 1000 with allcharacters. I hope you found it useful! If you have any ways to improveupon the procedures above and/or have a better way of doing it with aspecific character(s), please e-mail me at BigJoe7x7@aol.com and youwill be given credit for it once proven. _______________________________________________________________________ 4. Records I have these listed above, but I figured that if you're the competitivetype, you'd want to skip right here. Here are all my records for HomeRun Contest: Bowser: 1358.9 Ft.Captain Falcon: 1300.2 Ft.Dr. Mario: 1274.6 Ft.Donkey Kong: 1815.3 Ft.Falco: 1258.2 Ft.Fox: 1302.5 Ft.Gannondorf: 1661.8 Ft.Ice Climbers: 1226.4 Ft.Jigglypuff: 1277.0 Ft.Kirby: 1095.1 Ft.Link: 1147.0 Ft.Luigi: 1154.2 Ft.Mario: 1101.7 FtMarth: 1340.9 Ft.Mewtwo: 1039.4 Ft.Mr. Game and Watch: 1211.9 Ft.Ness: 1063.6 Ft.Pichu: 1092.8 Ft.Pikachu: 1038.0 Ft.Peach: 1334.0 Ft.Roy: 1744.4 Ft.Samus: 1128.6 Ft.Yoshi: 2457.1 Ft.Young Link: 1225.7 Ft.Zelda/Sheik: 1283.8 Ft. Total High Score: 32935.3 Ft. _______________________________________________________________________ 5. Credits and Special Thanks Thanks to Josh, Andre, Chris, Tim and Sean for playing this game andgiving me a reason to be superior! Also a very special thanks to the25+ people that e-mailed me about the Roy thing, thanks a lot! A greatthanks to Darkforcejedi for contributing a great amount of info, veryvery helpful. This guide was made by me and only me (with a few contributions, and I would appreciate it if you asked permission before posting itanywhere but the sites listed at the top of this walkthrough.Super Smash Brothers Melee and all of it's characters areunder copyright by Nintendo 2001.